Latest Revenue News

Nvidia triples the expected revenue of its crypto mining GPUs amid a strong Q1
Nvidia triples the expected revenue of its crypto mining GPUs amid a strong Q1
It might seem as though the graphics card landscape is as dry as a bone from the outside looking in, but Nvidia revealed to investors that it's doing particularly well during the first quarter of 2021.
Outright Games' Q4 2020 revenue skyrockets to £22m
Outright Games' Q4 2020 revenue skyrockets to £22m
The publisher saw a 75% growth year-on-year, boosted by the release of Paw Patrol, TrollHunters, and Transformers titles
Disney owns three of top five brands in US mobile games - Newzoo
Disney owns three of top five brands in US mobile games - Newzoo
Marvel, Star Wars, and classic Disney characters were among the highest revenue-earning franchises in mobile games for 2020
Loot boxes reported "structurally and psychologically akin to gambling"
Loot boxes reported "structurally and psychologically akin to gambling"
UK charity GambleAware reported that around half of the revenue generated by loot boxes comes from 5% of buyers
Tencent's Timi Studios may be the
Tencent's Timi Studios may be the "world's largest developer" now
Tencent's Timi Studios, the studio behind Call of Duty Mobile and Honor of Kings, generated revenue of $10 billion - £7.23bn - in 2020. Reuters, which broke the story, reports that if true, that makes Timi "the world's largest developer", providing the studio with "a hefty basis for its ambitions to move beyond mobile games and compete directly with global heavyweights developing expensive AAA titles on platforms such as desktop computers, Sony's PlayStation, Nintendo's Switch and Microsoft's Xbox". The news comes after Tencent publicly reported it had generated 156.1 billion yuan (£17 billion) in revenue from its game business, but stopped short of revealing the revenue for each individual studio.
Police Shut Down $76 Million Cheat-Making Operation
Police Shut Down $76 Million Cheat-Making Operation
Police in China have shut down a cheat subscription service that had amassed $76 million in revenue.
Gfinity is no longer for sale
Gfinity is no longer for sale
Revenue at the esports company was up 212% in the second half of 2020
Nvidia and AMD raked-in over $25bn combined revenue in 2020
Nvidia and AMD raked-in over $25bn combined revenue in 2020
Nvidia's $15.4bn and AMD's $9.7bn further cements them as some of the top fabless tech companies around.
Cloud gaming expected to hit $1.4 billion in revenue this year
Cloud gaming expected to hit $1.4 billion in revenue this year
Newzoo says cloud gaming services revenue this year will more than double total from 2020
Genshin Impact passes $1b on mobile
Genshin Impact passes $1b on mobile
MiHoYo's open-world fantasy game passes revenue milestone six months after launch
Every time Genshin Impact releases a new character it makes at least $12 million in a single day
Every time Genshin Impact releases a new character it makes at least $12 million in a single day
Genshin Impact is the fastest game to reach $1 billion in revenue, and its characters are why.
Keywords Studios reports strong 2020 with €373.5m in revenue
Keywords Studios reports strong 2020 with €373.5m in revenue
The services provider acquired seven companies in 2020 for a total consideration of up to €97.2 million
Record year for Razer generates $1bn in revenue
Record year for Razer generates $1bn in revenue
Peripherals firm attributes to success to high demand during pandemic, as well as gains of market share
Google Play revenue cut lowered to 15% on first $1m
Google Play revenue cut lowered to 15% on first $1m
Android store will match Apple's reduced App Store cut for small developers starting in July
Newzoo anticipates global esports market will grow to $1.08b in 2021
Newzoo anticipates global esports market will grow to $1.08b in 2021
Sponsorship and media rights are expected to account for 77% of esports revenue in the coming year
Genshin Impact’s Mobile Version Has Generated Roughly $874 Million in Revenue
Genshin Impact’s Mobile Version Has Generated Roughly $874 Million in Revenue
It ranks third in terms of revenue generation since its launch.
My.Games represented 38% of Mail.ru's revenue in 2020
My.Games represented 38% of Mail.ru's revenue in 2020
The publisher saw a 30% growth year-on-year to $562 million
Doom Eternal has made over $450 million in revenue
Doom Eternal has made over $450 million in revenue
Last year's Doom Eternal made quite a bit of money for a single-player FPS game.
Doom Eternal generated £323m in just nine months
Doom Eternal generated £323m in just nine months
Doom Eternal reportedly generated over £323 million ($450m) in the first nine months of its release. Bethesda had already trumpeted that the launch of Doom Eternal was the series' best-ever in terms of opening week sales, but at the time the publisher didn't give exact figures, instead only confirming the game had doubled the launch weekend revenue of Doom's 2016 reboot. Now, however, a statement on a former id Software developer's LinkedIn profile has revealed those numbers translated to $450 million in revenue (thanks, ResetEra) - that's £323 million.
MiHoYo revenue reportedly close to $800m in 2020
MiHoYo revenue reportedly close to $800m in 2020
Genshin Impact drove huge sales and headcount growth at the Shanghai-based firm
Apple want Valve to hand over revenue data as part of legal fight with Epic
Netmarble doubles full-year profits for 2020
Netmarble doubles full-year profits for 2020
Marvel Contest of Champions publisher reports revenue up 14% for the year
Supercell posts solid profits, despite fifth straight year of revenue decline
Supercell posts solid profits, despite fifth straight year of revenue decline
Finnish gaming giant's philosophy of “slow growth” still brings in €1.30 billion revenue and €407 million profit for 2020
Games keep Konami afloat as revenue dips
Games keep Konami afloat as revenue dips
Digital entertainment is the only segment that saw growth year-on-year at the Japanese publisher
EA Sports Is Bringing Back College Football Games After 8 Year Hiatus
EA Sports Is Bringing Back College Football Games After 8 Year Hiatus
That's long enough to complete college at least twice. College football is a big deal in America, and while star players don't get paid - they receive free tuition, housing, training, and equipment - they bring in hundreds of thousands of dollars in revenue for the college they play for.
Nintendo's Raises Revenue Forecast For The Financial Year, Expects To Hit $5.34 Billion Profit
Nintendo's Raises Revenue Forecast For The Financial Year, Expects To Hit $5.34 Billion Profit
Operating profits have increased by 98%. We're hearing some impressive figures from Nintendo's latest financial report this morning.
Brawl Stars is Supercell's fourth title to pass $1bn in lifetime revenue
Brawl Stars is Supercell's fourth title to pass $1bn in lifetime revenue
Chinese release leads to biggest year to date for Finnish studio's multiplayer mobile hit
How can Xbox encourage consumers to 'swim upstream'? | Opinion
How can Xbox encourage consumers to 'swim upstream'? | Opinion
Microsoft's new consoles are off to a strong start - but converting its standard Live users to higher-revenue Game Pass subscribers remains a thorny challenge
Xbox Series X|S launches help push Microsoft gaming revenue up 51%
Xbox Series X|S launches help push Microsoft gaming revenue up 51%
Xbox hardware sales were up 86% last quarter as Xbox content and services revenue rose 40%
Cyberpunk 2077 Reportedly Had the Biggest Digital Game Launch of All Time
Cyberpunk 2077 Reportedly Had the Biggest Digital Game Launch of All Time
Despite all of its launch issues and refunded copies, Cyberpunk 2077 reportedly had the biggest digital launch of all time based on digital revenue and digital units sold.
Cyberpunk 2077's launch month sets digital sales record despite refunds
Cyberpunk 2077's launch month sets digital sales record despite refunds
SuperData reports $12 billion in digital spending for December, a new high mark for monthly total revenue
Animal Crossing Helps UK Video Game Revenue Pass £4 Billion For The First Time Ever
Animal Crossing Helps UK Video Game Revenue Pass £4 Billion For The First Time Ever
FIFA 21 was top, however. We all know that video gaming is big business, but how big? Well, the UK video game market passed the £4 billion marker in 2020 – the first time it has ever happened (thanks, MCV). Video gaming generated a massive £4.2 billion in revenue in the region last year, according to preliminary data compiled by the Entertainment Retailers Association (ERA). Read the full article on nintendolife.com
Steam Reveals the Top-Selling and Most-Played Games of 2020
Steam Reveals the Top-Selling and Most-Played Games of 2020
Steam has revealed its Best of 2020 lists, and while it doesn't rank the top games, they do give a glimpse as to what games earned the most gross revenue and had the most players.
91% of game industry revenue in 2020 was digital
91% of game industry revenue in 2020 was digital
The all-digital future has been here on PC for a number of years, and for better or worse, the rest of the industry is catching up.
Spotify is now on the Epic Games Store, for some reason
Spotify is now on the Epic Games Store, for some reason
Wait, what? Epic have made some rather bold moves since setting up their own storefront – chasing exclusives by the dozen, firing at Steam with aggressively dev-friendly revenue shares, using Fortnite to take trillion-dollar tech companies to court.
Five mobile games topped $1b in revenue this year - Sensor Tower
Five mobile games topped $1b in revenue this year - Sensor Tower
Mobile data firm finds PUBG Mobile and Honor of Kings led a bumper crop of 10-figure performers in 2020
72% of all 2020 mobile revenue generated by games at $81bn
72% of all 2020 mobile revenue generated by games at $81bn
Mobile apps will overall hit 130 billion downloads across iOS and Google Play in 2020, 40% of which coming from games
Manticore Games to give Core users 50% of revenue from their creations
Manticore Games to give Core users 50% of revenue from their creations
Company claims new Perks monetisation system offers larger share than any other user-generated content platform
FMOD goes free for indies
FMOD goes free for indies
Audio engine now available for commercial use with no yearly limits, providing annual revenue is less than $200,000
Genshin Impact’s Mobile Haul Is Nearly $400 Million (And Counting)
Genshin Impact’s Mobile Haul Is Nearly $400 Million (And Counting)
Open-world adventure game Genshin Impact has made its developer miHoYo around $393 million in revenue since launching in late September, according to mobile analytics firm Sensor Tower.